Number of Credits and GPA
The BS in Computer Science in Interactive Media and Game Development degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.
Computer Science
The followings are required for Computer Science modules: CSD1101, CSD1121, CSD1171, CSD1130, CSD2182, CSD2126, CSD2183, CSD3183, CSD3131, CSD3186, CSD3156, CSD3121 and CSD3126 (Total 13 modules, 77 credits) DESIGN AND PSYCHOLOGY The followings are required for Design and Psychology modules: CSD2511, CSD2513, CSD2541, CSD3516 and CSD2702 (Total 5 modules, 30 credits)
Mathematics and Physics
The followings are required for Mathematics and Physics modules: CSD1241, CSD1251, CSD2201, CSD2259, CSD2301, CSD2251 and CSD3241 (Total 7 modules, 42 credits)
SIT Required Modules
The followings are required by SIT: UDC1001, UCS1001 , UDE2222 and USI2001 (Total 5 modules, 15 credits)
Project and IWSP
The followings are required for Software Engineering Project, Capstone Project, and IWSP modules: SD1401, CSD1451, CSD2401, CSD2451, CSD3401, CSD3451, CSD4401, CSD4902A and CSD4902B (Total 8 modules, 76 credits)
Note on General Education Modulues
The following modules satisfy the General Education requirement for the Bachelor of Science in Computer Science in Interactive Media and Game Development: CSD1241 (6), CSD1251 (6), UCS1001 (4), UDC1001 (2), UDE2222 (6), CSD2201 (6), CSD2259 (6), CSD2251 (6), CSD2301 (6), USI2001 (3) and CSD2702 (6) (Total: 12 modules, 57 credits)