DAA2301 Introduction to 2D Computer Graphics (6 credits)
Prerequisite(s): DAA1251, DAA1120, DAA1130
This module introduces 2D computer graphics software and practices for digital painting and production. Topics include transition from traditional to digital art, photo editing and manipulation, material studies, critical thinking skills and techniques, conceptualization, and illustration.
DAA2325 Introduction to 3D Computer Graphics (7 credits)
Prerequisite(s): DAA1201, DAA1120, DAA1130
This module introduces students to 3D software and practices for production. Topics include organization strategies, modeling, unwrapping, texture mapping, rigging, lighting, and cameras.
DAA2375 Introduction to 3D Animation (5 credits)
Prerequisite(s): DAA1251, DAA2325
This module explores and exercises the concepts and techniques of 3D animation through a series of assignments applied to characters. The module emphasizes character development in the expression of personality, mood, thought, and attitude through motion and posing.
DAA2300 3D Environment and Level Design (6 credits)
Prerequisite(s): DAA2325
This module introduces students to the principles of 3D environment design. Theatrical sets, architectural simulations, and level design are considered. In order to provide students with a broader skill set, this module also presents the “mechanics” of how to use other 3D animation software, with an emphasis on the unique strengths of the package. Students explore the comparative strengths of different software packages and the impact that this has on workflow. The module emphasizes critical thinking skills and strategies for tool selection.